I’ve spent the last few days assembling a set of the new plastic 40K Ork Killa Kans and a Deff Dread.
The Killa Kans kit went together like a dream and its really quite clear what the impact of 3D modelling has on kits like this. Not only was the detail excellent but every single part fit together perfectly. The only issue I had with them, and this extends to the Deff Dread as well, were that the parts in the instructions were not numbered. Every part on the sprues is numbered but the instructions are not and so you are sometimes left scanning the sprues for parts that match the visuals on the instructions.
The Deff Dread went together easily as well but the skeletal face on the front as well as the main shoulder guards were a bit tricky to put on and the instructions weren’t exactly very useful in this regard.
The benefits of creating these sorts of vehicles in 3D tools are immense. Not only do the kits have details on them that are probably impossible to do traditionally but the parts all fit seemlessly together nothing overlaps, gets in the way or makes it difficult to assemble. The simplicity of assembling what are very technically complex models was astounding. One great example of this is the Grotzooka which has a view sight on the front that is assembled from two distinct parts, one on each half of the Grotzooka, that fit together seamlessly.
And they look incredible. The difference between them and the old metal Killa Kans and Dredds is absolutely revolutionary.