EpicCon 2012 report

Yesterday was our local Epic group’s first tournament and we managed to fit in a three game event in a, sadly, compressed time period. Given the size of our group and the relative newness of the game here it was good to see so many painted forces.

Many thanks to Sentry Box for hosting the event and providing prizes, to Dark Realm Miniatures for their prize support and to everyone who came out, helped with terrain and just made the event a lot of fun.

We had ten spots open and twelve people sign up. I stepped aside to let one of the newer players enter the event and we were able to fit in our 12th player when one of the original ten was unable to attend. Our player list was:

  • Adam – Biel-tan
  • Gord – Steel Legion
  • Mike – Orks
  • Cam – Space Marines
  • Aaron – Death Korps
  • Rick – Orks
  • Jonah – Scions of Iron
  • Curtis – Chais Black Legion
  • Shawn – Tau
  • Alem – Biel-tan

I was happily able to fill five tables with terrain (thanks to some additions from our host Sentry Box as well as Gord) and we built urban rubble, city, river, forest and “Ork” tables. Almost all of the River table terrain is Gord’s. The bridge and the roads combined to make it a very aesthetically pleasing table. We also used some prebuilt tables from Sentry Box as the basis for the River and Rubble tables

Aaron and Jonas traveled from Edmonton for the event and both of them had very interesting armies. Jonah had his Scion or Iron force that contained several custom built Vindicators and Razorbacks. Aaron had his Death Korps that included quite a few forum ware vehicles.

The store was only open until six pm so we had about seven total hours for our event. This meant that we needed to run timed games with a two hour limit for each game. Games were scored on Objectives captured at the end of time or the end of the game if players were able to complete a game in the time limit. This wasn’t ideal and we will be getting access to the After Hours area of the store for our next event.

Round 1

Games for the first round were determined based on army and whether the players had gamed against each other recently.

  • Gord v. Curtis (Rubble table) 4-0 victory for Gord
  • Shawn v. Adam (City table) 0-0 draw
  • Alem v. Aaron (Forest table) 0-2 win for Aaron
  • Rick v. Cam (River table) 3-0 win for Rick
  • Mike v. Jonah (Ork table) 0-4 win for Jonah

Round 2

Round 2 paired winners against each other and then players based on record. Sadly this meant an Eldar v. Eldar battle.

  • Rick v. Aaron (City table) 0-1 win for Aaron
  • Jonah v. Gord (River table) 1-1 draw
  • Mike v. Curtis (Forest table) 2-1 win for Mike
  • Cam v. Shawn (Rubble table) 1-0 win for Cam
  • Alem v. Adam (Ork table) 1-0 win for Alem

Round 3

Shawn dropped out during round three so Milke graciously stepped down as the odd man out and let Adam play a final game against Curtis.

  • Aaron v. Gord (Ork table) 3-0 win for Aaron
  • Jonah v. Rick (Forest table) 3-0 win for Jonah
  • Alem v. Cam (River table) 1-0 win for Alem
  • Curtis v. Adam (Rubble table) 0-2 win for Adam
  • Mike v. Shawn (City table) 2-0 default win for Mike

The two players from Edmonton came to town and showed us all how to really play Epic. :-) Jonah had the highest point total for the event but Aaron was the overall winner due to being undefeated. Jonah’s performance really has me much more interested in the Scions list and I may be trying it out in the future.

Despite the time constraints I think this was a good first event for us and I am looking forward to to having a larger, longer event next time and perhaps even playing in the event next time.

My health took a bit of a dive in the month preceding the event and it meant that I didn’t get a fraction of the terrain done that I wanted to, my Eldar painted or even was in condition to participate in the event. Happily we had more than enough people to fill the ten spots so my inability to stay on my feet for the entire time wasn’t an issue.

With a bit more work I should be able to get the pieces for my battlefield table, filled with defence lines and trenches, as well as some additional ruins and some more buildings. I also want to work on some road sections to add to the City and Rubble tables.

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