Shroud Mage Stats

I put together some stat cards for the four fleets that we will be using for the Faire Winds and Foule Tides participation event tomorrow. Every fleet except for the Dwarves has a Mage and I am using the Hydromancer and the Mindbender so that we can test those Mages for Nic. I created a quick scenario for the game and I also had to make some stats for the Shroud Mage ships. I did a guesstimate for the cost for the Medium Broadsides ability. The idea is that the Shroud Mage ships have medium ranged broadsides that fire a fiery chemical attack and also have normal cannons on the bow. It requires a bit of a ‘gentleman’s agreement’ on the stats as technically they don’t actually restrict fire in the way I want them to.

So here are the stats for the 396 point Shroud Mage fleet.

Shroud Flagship
Points:100 Quality:3+ Combat:4
Fiery Attack, Flagship, Heavy Bow Chaser Guns, Lucky, Medium Broadsides

Shroud Cruiser w/Mage
Points:76 Quality:3+ Combat:4
Fiery Attack, Heavy Bow Chaser Guns, Magical: Hydromancer, Medium Broadsides

Shroud Cruiser
Points:56 Quality:3+ Combat:4
Fiery Attack, Heavy Bow Chaser Guns, Medium Broadsides

Shroud Bile Ship
Points:36 Quality:3+ Combat:3
Bilious Cloud, Indirect Fire, Unarmed

Shroud Bile Ship
Points:36 Quality:3+ Combat:3
Bilious Cloud, Indirect Fire, Unarmed

Shroud Light Cruiser
Points:46 Quality:3+ Combat:2
Fiery Attack, Gun Turrets

Shroud Light Cruiser
Points:46 Quality:3+ Combat:2
Fiery Attack, Gun Turrets

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