So a while ago Spartan Games collapsed under its own weight and the Dystopian Wars franchise was purchased by Warcradle Studios. The studio is owned by Wayland Games in the UK (an online retailer of games) and is known for producing the Wild West Exodus steampunk skirmish game. I’ve not played the game but it looks fun and has been slowly growing for several years.
Warcradle is now planning to release an updated version of the Dystopian Wars rules as a public beta in the next few months and I am looking forward to seeing what they produce. As much as I liked the game it was mostly my interest in the models that brought me into the game. The first version of the rules was a mess and while the second version improved the game in some dramatic fashions it was still a bit of a kludge.
No real word on what features will be in the new game but it has certainly got me to pull out my Prussians and French fleets to finish them off.
Last Sunday the Skirmish Club at The Sentry Box ran a multiplayer scenario for In Her Majesty’s Name. The game was originally meant to be a 2v2 game with a group of Japanese soldiers and samurai attempting to defend a temple from being defiled by Western treasure hunters and their Mongol mercenary guards. Sadly both the Japanese players were not able to make it so I had to redo the scenario prior to set-up. Which was a shame as I had it set up so that each Company had an objective that would require them to betray their teammate. It would have been wonderfully madcap. We only had three players (I could have played but since I knew everyone’s objectives it wouldn’t be fair) so I reworked the scenario so it had three teams with differing objectives.
Due to illness and work conflicts we didn’t get in any games last week but this week Joe, Keith and myself were joined by new player Greg for a few games. I had a ruined village table set up and we used it, with modifications, for several scenarios.
Joe had his Japanese Marine force but he removed his female mystic and added another sword wielding duelist and a machinegunner. Keith had his Mongol force again but changed it from Week 1 to add Terrifying to his Yeti and Fanatic to his dogs. He also gave the Yeti a custom weapon to give it more umph in close combat.
Today was the first game day for The Sentry Box Skirmish Club’s six-week run of In Her Majesty’s Name. The crowd was a bit smaller today due to it being Easter Sunday and so there was only myself, Keith, Joe and Tom. Despite having two painted Companies I decided to use my IHMN Cephalyx. Keith had a company of Mongol horsemen accompanied by dogs and Yetis. Joe had a Japanese military force that was joined by a mystic female figure with Heartrending and Zone of Shadows and Tom had a small force of Ninjas built using some Malifaux figures. Sadly I didn’t get a chance to talk to Tom, as he had to run off after his first game, so I didn’t get more details of his force.
I have a quirky fondness for Privateer Press’ Cephalyx miniatures. They are entirely creepy but also have a wonderful background to them. I really don’t have any interest in playing Warmachine any more but with the Skirmish Club starting to play In Her Majesty’s Name I thought it might be fun to build a company based on the Cephalyx models. It also helps that I was able to pick up the Waraster Exulon Thexus and several of the Cephalyx Agitators for a very good price.
Here are the current stats I have.
The Hive Master is the Exulon Thexus miniature and the Warriors Drones are the Agitators. The Drones are the Drudge figures while the Flock Master is the Mind Bender. Those are just placeholder names while I write out the background for the company.
The Hive Master will be a close combat beast but will also use Mesmerism to turn my opponent’s low Pluck models against them. Resonant Touch with Duelist and the high FV should meant that the Hive Master can work his way though most models if it can get into CC. The Drones will be used to tie up figures, aided by the Flock Master using Harden, until the Warrior Drones can get in to attack them.
No idea how this will work but I have the models assembled and I will be trying them out on Sunday. I have two painted Companies but I am going to start a new one… for reasons that escape me :-)
As a prime example of why Facebook really fails at its core task, I present to you the Imperial Skies games. It is a joint project between Robin Fitton, who wrote the Grunts 15mm rules, and Brigade Models who have been producing 2mm scale Aeronef VSF vessels for some time.
Despite the fact that I know several of the backers and several people that are fans of the page for the game and Brigade Models I didn’t get any indication via Facebook that this game exists and I only stumbled across it after reading a post on the wonderful Tabletop Fix blog (which is probably the best tabletop miniature news site around now). Facebook 0 TTF 1.
I really love Aeronefs (even if I can’t paint them well) and I had several large fleets that never survived the grand purge that I made of my hobby collection when we moved to Calgary. I’ve looked at Brigade’s range of models from time to time but while I love the figures I have always been a bit lukewarm about the Aeronef rules. They always seemed a bit simple (well done mind you as Wessex Games produce good games) and Robin’s new take on the genre seems to have enough added material to give the vessels the feel they need.
I have to say that my opinion of the Aeronef rules would probably be much different now if I reread them as I have been getting into more streamlined rulesets as of late. So I will be starting a small fund to pick up two fleets and hopefully get them ready for the projected release of the rules in April.
Danny and Palmer came over for a few games tonight and we took the opportunity to run a test game of In Her Majesty’s Name for Palmer. Danny only had his über equipped Predator force with him and we didn’t think that it would be fair to have Palmer face them so I quickly put together a Company using my Von Unaussprechlichen Kulten Dagonite Cult.
We played on a partial section of the terrain that had been set up for our earlier Bolt Action game.